Minecraft

MINECRAFT is a game about exploration. And mining. And building. And it is EPIC on levels.
Firstly, the main reason I play Minecraft is that it is non-linear. That is to say, it has no actual goal - you can do what you want, when you want it. Want to build a fortress? Go ahead. Want to mine to the bottom of the world? Go ahead.
Want to go fight some zombies? Go ahead.
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So in that case, what do you do in Minecraft? The title explains it all very briefly - you MINE and you CRAFT. By mining, I mean crafting a pickaxe, and going into a cavern, and mining your way down looking for ores, ranging from coal to iron to the very rare diamond and redstone. Each ore has its own properties - you can make diamond pickaxes, much better than stone ones, or use redstone dust to make electric circuits to operate doors and traps.
The world is procedurally generated in chunks. What that means is that the world is generated as you walk around - not all generated in one go, and the map size is roughly 1.6 times the size of Earth. That’s big. And each map is generated in chunks - large bits of area, roughly 256 “blocks”. This saves on CPU processing power. But enough of this, on to crafting.
CRAFTING is another aspect of Minecraft - go scavenge for resources, maybe you can use your hands to dig away at the ground to collect dirt or sand, cut trees for logs using an axe, mining for ores like gold and diamond and so on. Using these resources, you can craft a wide variety of things - blocks of steel, compasses, boats, or even minecarts and buckets. The possibilities are…less than endless but the game frequently updates, and new content arrives at a frequent pace.
And this is what is so addictive - the crafting aspect, constantly striving for that next recipe up the tech tree (albeit having no tech tree in-game), from your stone axe to your diamond axe, or crafting a hoe so you can start a farm, and so on.
The possibilities are endless, in that aspect.
But MINECRAFT doesn’t stop there. You can FARM, HUNT, and most importantly BUILD and SURVIVE.
BUILDING is the enjoyable part that lets your creativity flow - you start simple on the first day building say a house out of cobblestone or planks, and move up to building a fortress out of stone with a glass observatory. Or something like that. The day/night cycle in-game means you have to manage your time wisely - Gather resources and build a shelter by the end of the first day or you’ll be camped out in the night, vulnerable to the array of monsters out to get your brains.
Like zombies, skeleton archers, giant spiders or even the dreaded CREEPER who makes a “ssss” sound before blowing you to bits. Seriously.
And the building isn’t limited to that. Build whatever your creativity desires - a greenhouse of glass, an underground tree farm, a underwater base, a man-made waterfall, a cabin in the mountains, a warehouse to store your goods, or even a minecart rollercoaster track. The possibilities are endless. No, really.
This is not a review. It’s a general idea of what you can do in Minecraft. The next update for Halloween brings even more content - portals, biomes, watches, fishing and jack-o-lantern pumpkin hats. Minecraft is the game that keeps on giving.
That is, if you can stand the old-school pixelated art that has absolutely no polygon count whatsoever as far as I know. Not that that’s a bad thing - considering it’s a sandbox game where the world is quite literally made of sand.
And that sums up Minecraft. I’ll post a review next time. Until then, if you were inspired to get it, then DO GET IT. It’s a choice you won’t regret.